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Bram Michielsen

Bram Michielsen

Student

BeCode | Antwerp

Technologies

My Portfolio Highlights

My New Course

Introduction to Python

My New Workspace

Introduction to Data Visualization with Seaborn

Data virtuoso, playing the chords of information to create harmonious insights.

My Work

Take a look at my latest work.

course

Introduction to SQL

course

Introduction to Python

workspace

Introduction to Data Visualization with Seaborn

DataCamp Course Completion

Take a look at all the courses I’ve completed on DataCamp.

My Work Experience

Where I've interned and worked during my career.

VERTIGO Movie magazine | Mar 2022 - Apr 2022

Online Editor

I was responsible for the daily news articles on the website of Flemish, monthly movie magazine Vertigo. The website serves up about a dozen items of movie news a day to an audience of roughly 15,000 daily active film enthusiasts.
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SAAMO Antwerpen vzw | Aug 2020 - Feb 2022

Communications Specialist

I supported the Communications team with a broad set of tasks dealing with online (website, social media, newsletters, press releases ...) and print (posters, flyers, programs, ...) communication, both internal and external. I helped to improve overall task planning for the department, was a part of the nationwide corporate rebranding task force and was a communications consultant for the UNION 2060 co-operative space.

Salesflare | Jan 2019 - Feb 2020

Marketing Manager

‘freemium’ model and I worked in close collaboration with their CEO to: ● Strategize business growth ● Help shape the company’s longform content marketing strategies ● Define Salesflare’s brand identity ● Scout, set up and execute strategic content partnerships ● Manage and improve outsourcing processes ● Handle day-to-day content across all relevant channels

The House Of Indie | Apr 2013 - Nov 2017

Co-Founder and Curator

I co-founded and coordinated an international non-profit dedicated to growing and supporting independent video game creation. My responsibilities included - but were not limited to: ● Long-term vision & business management ● Artistic direction & program direction ● Executive event/project management ● People management & leadership (8-person production team plus 50 volunteers) ● Giving talks, presentations and workshops (for industry and general audiences) ● Crowdfunding, fund raising, writing grant applications ● Building and sustaining government-, sponsor- and partner relations ● PR, (local and international) press & communication (including social media) I created, among other things: ● Screenshake - Belgium’s only art festival dedicated to video games (~3000 visitors) ● Headstart - Europe’s only summer school for independent video game professionals ● the Indie Game Salons- monthly Belgian developer network events

Freelance Writer/Producer | Oct 2012 - Aug 2017

Narrative Consultant (written & visual media)

I provided narrative consulting on the following games: ● MOSAIC - Krillbite Studio ● THE ALMOST GONE (previously 'Winter') - Happy Volcano I co-designed and wrote the following games: ● THE FALL (winner Exile Game Jam 2012) ● PRESS [X] TO GIVE UP (second place Nordic Game Jam 2013, featured on Indiegames.com, Pc Gamer, Rock Paper Shotgun, A.V. Club) ● FILTH (third place Nordic Game Jam 2014) ● THE PORCH (nominee Exile Game Jam 2013) ● METTE GAME (nominee Exile Game Jam 2015)

DESIGNCENTER | DE WINKELHAAK | May 2013 - Sep 2014

Co-Curator and Co-Organizer Free To Play Expo (Screenshake Festival)

I co-organized and co-curated 'Free To Play', an annual, month-long festival focused on independent video game culture, featuring a permanent expo of several custom-built arcades with playable versions of the indie games we deemed relevant for a general audience, interactive installations and more. During the expo, we organized a game design workshop, documentary screenings, talks with renowned international speakers (such as Rami Ismail, Leigh Alexander and Auriea Harvey), an international developer showcase/ network event and a chiptune party. I also curated the art exhibit at Free To Play. The exhibit featured several game-inspired art pieces by a selection of national and international illustrators, from up-and-coming talents like Shamisa Debroey to established names like Jan Bosschaert and Liz Ryerson.

Époque Antwerp | Aug 2013 - Sep 2013

Curator Resources.Load()

I curated a multimedia exhibition of 9 national as well as international independent games that were still under development at the time. Participants included renowned studios such as Die Gute Fabrik, Might & Delight and Spaces of Play. The expo was one of the test projects of Époque Gallery. This gallery, located in the heart of Antwerp at the Grand Plaza, is an initiative, by and for young artists, and has been made possible with support from the City of Antwerp and The Royal Academy for Fine Arts Antwerp.

iDROPS | Mar 2013 - Jul 2013

Project Assistant

Assisting iDROPS with communication, marketing & organization for the Book Labs 2013 in Antwerp and Amsterdam.

publiq vzw | Apr 2008 - Apr 2013

Media Journalist

Back when Publiq was still CJP (and later BILL), I did a bunch of work for them, including: ● movie journalism: over 50 reviews and editorials (both for web and the print magazine) ● coverage of Flanders International Film Festival and Brussels International Fantastic Film Festival: (video) interviews, reviews, vox pop, etc. ● co-authored a comic strip for the print magazine

A Song Called City | Jan 2011 - Feb 2013

Comicbook Co-Creator & Co-Author

With Rik Willemen, I created, designed and wrote an online comic for mature audiences, subject of two expo’s in its first year. I also handled: ● most of the press ● communication ● advertising ● SEO ● community management Since then, the comic has been published in print as well.

Creatief Schrijven | Mar 2012 - Oct 2012

Free-lance Journalist

● 4-page interview with notorious Antwerp author Vitalski ● wrote about the craft of writing

Et Alors? Magazine | Aug 2011 - Sep 2011

Free-lance Journalist

14-page profile on John Baku & James Golick, the duo behind Fetlife.com

My Education

Take a look at my formal education

Digital Sprint, Information TechnologyBeCode | 2023
Filmstudies & Visual CultureUniversiteit Antwerpen | 2012
Bachelor, Comic Book AuthorshipSint-Lukas Brussel | 2009
Graphic DesignKarel de Grote' Hogeschool Antwerpen | 2006
Latin-SciencesSint-Jan Berchmanscollege | 2001

About Me

Bram Michielsen

Currently back in school as a Junior Data Scientist at BeCode.

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