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Anna Nechaeva

Anna Nechaeva

Data Scientist

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Technologies

My Portfolio Highlights

My New Course

Introduction to Data Visualization with Seaborn

My New Course

Data Manipulation with pandas

AI aficionado, dancing with algorithms in the realm of possibilities.

My Work

Take a look at my latest work.

course

Python Toolbox

PythonSpreadsheetsExcel
course

Data Manipulation with pandas

My Certifications

These are the industry credentials that I’ve earned.

Other Certificates

DeepLearning.ai Supervised Machine Learning: Regression and Classification

DataCamp Data Analyst

DataCamp Course Completion

Take a look at all the courses I’ve completed on DataCamp.

My Work Experience

Where I've interned and worked during my career.

collab art | Sep 2022 - Jul 2023

Game Designer, Narrative Designer

At Collab Art, we collaborated with top industry experts developing accessible and enriching multimedia experiences for smart cities, cultural institutions and individuals. In my role as Game Designer and Narrative Designer for a huge unannounced project, I was responsible for merging a compelling storytelling with an innovative digital experience. Set in Bali, this multimedia project aimed to create futuristic and sustainable experiences that blur the lines of reality. My focus was on ensuring that the story was its heartbeat, enhancing every interaction with mystery and depth.
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Red Thread Games | May 2021 - Nov 2021

Technical Animator

Working at Red Thread Games, a studio renowned for its innovative and narrative-driven titles, I contributed to the upcoming video game "Dustborn" by enhancing character animations to deepen the narrative impact. My role included integrating motion capture technology and developing complex scripts in Python in Maya, significantly improving our animation pipeline and team efficiency. This work was pivotal in elevating the game’s emotional and visual storytelling.

Thesis | Oct 2019 - Mar 2020

Character Animator, Technical Artist

Working remotely for Thesis, a Silicon Valley-based startup focused on enhancing the mass adoption of NFTs and cryptocurrencies, I was responsible for the entire animation process on a highly innovative third-person game. My responsibilities involved using Maya and Unity engine to bring our characters to life and ensuring flawless functionality. From customized exporting setups to creating full movement sets for humanoids and robots, I ensured each character moved believably within the game's world, contributing significantly to its groundbreaking approach.

Flash Forward Games | May 2019 - Oct 2019

Character Animator

During my tenure at the exciting startup, Flash Forward Games, I quickly adapted to the fast-paced environment, completing detailed animation sets for six distinct characters. Each character required a unique approach, allowing me to grow as a professional and deliver detailed, personality-driven animations.

Pointlight Games | Nov 2016 - May 2019

Gameplay Programmer

Starting out with just an idea, I co-developed "Zombie Hobby VR". This experience was a crash course in everything from game design to working with Unreal Engine. Over time, I took charge of all animation-related tasks, which led me to a professional character and technical animator role.

My Education

Take a look at my formal education

Machine Learning, Supervised Machine Learning: Regression and ClassificationDeepLearning.ai | 2024
Story for Video GamesJohn Yorke Story | 2022
Expert Body Mechanics Workshop with Kevin Jackson  in Animation and MotionAnimSquad | 2021

About Me

Anna Nechaeva

Game Designer and Writer, turned Aspiring Machine Learning Engineer

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