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Data Science & AI in the Gaming Industry

Marie and Adel discuss how data science can be used in gaming and the unique challenges data teams face.
· 38 min. citește
Marie de Léséleuc

Invitat

Marie de Léséleuc

Marie de Léséleuc is an accomplished game industry professional with over a decade of experience. Marie started her career as a data analyst, and has since risen through the ranks to a data leader in the gaming industry. She's worked at companies such as Ubisoft, Warner Brothers, and most recently at Eidos, the company most well known for games such as Guardians of the Galaxy and Tomb Raider.

Adel Nehme

Host

Adel Nehme

Adel is a Data Science educator, speaker, and VP of Media at DataCamp. Adel has released various courses and live training on data analysis, machine learning, and data engineering. He is passionate about spreading data skills and data literacy throughout organizations and the intersection of technology and society. He has an MSc in Data Science and Business Analytics. In his free time, you can find him hanging out with his cat Louis.

Key Quotes

We are living in a very exciting time because we are just beginning to scratch the surface of everything that could be done with data science in games and this is still a very new kind of adventure for a lot of studios and I feel like there is so much potential, so many things that could potentially be done to make it better for everyone.

No one can predict the future, but I think any studio that is a little bit serious about data and how they want to use them to improve their game is going to use generative AI because it's so powerful. One of the things it could be used just to start would be generating dialogues for the NPC, barks for the enemies. You know, any of this kind of stuff that is usually painful to do by hand and could just be automated so, you know, people that are developing the narrative of the game can focus on more interesting stuff. There are so many ways it could give the feeling of a more vivid world through the kind of experience it provides. 

Key Takeaways

  1. Data Science is a versatile tool in game development, encompassing many different applications. From creating challenging enemies by analyzing how efficiently players battle them, to improving NPC dialogue using AI, optimizing for different consoles, and scraping early game reviews to gauge early sentiment towards a release. With so many opportunities for data collection, data science helps makes games better in a variety of ways.

  2. When working with other departments on large collaborative projects, ensure a better flow of communication through the use of custom dashboards for each team. Frame the data you have to be specific to the function of each department to reduce friction.

  3. When your data team is working in the ‘middle’ of several other teams, think about using agile methodologies to keep your communication and release cycles shorter. Utilise sprints, and include other departments in key meetings to ensure there is alignment across teams and information is well circulated.

Transcriere

Adel Nehme:

Marie de Léséleuc, it's great to have you on the show!

Marie de Léséleuc:

Nice to meet you. I'm very happy to be here.

Adel Nehme:

Okay, so you've been at the intersection of data science and gaming for more than 10 years now. So maybe to set the stage for our conversation, you know, let's say I'm playing Guardians of the Galaxy on my PS5. What role did data science or is playing or data science is playing in making sure that I'm having a great experience?

Marie de Léséleuc:

Okay, so of course I can't reveal anything that would be NDA related, but on a general basis what is going to be happening is the data that is being generated by players when they are playing is being collected pre-launch and after launch to help developers actually understand how people are playing the game—If what they had in mind is actually what is happening in the game. So there is a lot of different ways data science can be used to make sure this happens. You can use data science to optimize the system of the game, for instance. You can use AI to test the game automatically to see if there is any kind of issues. And of course, I invite you to also data analyst. And they were working with data scientists to provide any kind of report and dashboard to better understand what we were observing in terms of behaviors.

Adel Nehme:

So that's really great. In a lot of ways, there's a

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